Friday, June 5, 2009

Basic Lvl 80 Fury Warrior Talent Build and discussion

Recently I was asked about this by a guildmate, so I thought I'd post it just in case.

Fury spec (18/51) not much room to move

Ok, so this spec is pretty much the least "forgiving" as you notice, you have 2, count them, 2 points to put somewhere else, however, depending on the builds of other warriors in your guild/raid, you may be able to shift some other points around.

Options:
 1/1 Anger Management -- IMO a good idea.  Gets you 20 rage/min all the time, slowing rage loss out of combat as well as helping you build rage in combat.  Works better than an extra point in Unbridled Wrath.

 You can choose to spend your points differently amongst

But basically that's about all the wiggle room you have if you're going PvE.  Since you'll be wanting to stay in Berserker stance for as much time as possible (to reduce aggro, increase crit chance etc.) you'll want to shy away from strange things in the arms tree that require you to be in Battle Stance, and don't worry about any of the PvP talents that reduce healing on the people attacked or anything.

If you want to do something other than this, you might consider putting the two throw-away points that are currently in Tactical Mastery and place them somewhere else like in Improved Heroic Strike.  The reason I've gone with this way is for those off chances that I'll want to change stances (like in emergencies) especially if I need to tank for a few seconds to allow a battle rez on the MT.  I feel like that's worth more than reducing the cost of something I only throw to dump rage anyway.  Plus, I've glyphed for returning rage when my HS crits, so ultimately I think they're about equivalent.  You definitely don't need to worry about improving Charge or Rend, since you can't use those most of the time anyway, and the few times you do, you'll be making up less in dps/usefulness for that cost than you're losing for the talents you could have taken.


Fury Rotation:
  Pretty much you are going to use Intercept to charge, WW and Bloodthirst.  
  Pop Recklessness and/or Deathwish as long as you're sure the tank has aggro and as long as you're not going to be having problems that require them elsewhere.  The only other things you are going to be paying attention to are: (1) if Slam becomes instant because of Bloodsurge, go ahead and use it, (2) if Victory Rush is up, use it, (3) if you need to use Pummel because you're fighting KelThuzad or someone else that can be interupted, use that, (4) if your rage gets over 40 spam Heroic Strike or Cleave until you start to have rage problems again, (5) if you have a chance, put up those sunders, and (6) if you like your tanks, maybe throw a demoralizing shout once in a while (oh, and also (7) if you have nothing else to do throw in a Heroic Throw just for fun).  Then just wait for Execute to proc.  Once you're down to 20%, you don't want to spam Execute, but don't use any other rage dumps, just proceed with your rotation, and once rage hits 30-50+, use Execute and start over.

The main reason for that rotation is that it won't leave you raged starved constantly, but still put out a decent amount of damage.  


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